# HELP fistbump_sessions_connected Current TCP sessions # TYPE fistbump_sessions_connected gauge fistbump_sessions_connected 0 # HELP fistbump_queue_size Players currently in matchmaking queue (by mode) # TYPE fistbump_queue_size gauge fistbump_queue_size{mode="casual"} 0 fistbump_queue_size{mode="ranked"} 0 # HELP fistbump_matches_pending Active (pre-completion) matches # TYPE fistbump_matches_pending gauge fistbump_matches_pending 0 # HELP fistbump_rooms_active Active private rooms # TYPE fistbump_rooms_active gauge fistbump_rooms_active 0 # HELP fistbump_users_total Registered users in DB # TYPE fistbump_users_total gauge fistbump_users_total 5 # HELP fistbump_matches_completed_total Completed matches # TYPE fistbump_matches_completed_total counter fistbump_matches_completed_total 10 # HELP fistbump_matches_disputed_total Matches flagged as DISPUTED (peer mismatch) # TYPE fistbump_matches_disputed_total counter fistbump_matches_disputed_total 0 # HELP fistbump_bans_total IPs in ban list # TYPE fistbump_bans_total gauge fistbump_bans_total 0